"Fenix Orochi by golden god snake" Extremely cheap, this Orochi is mostly a fire user. It can be defeated with normal characters, but not while in its 12th palette.ġ5.
It mostly has the same attacks as God Orochi. "Fake Golden Orochi by unknown author" An edit of God Orochi, it was allegedly made as a sort of joke character, but the cheapness is still very present, but it seems to depend which palette is selected. It can also fire a laser from its chest.ġ4. "Evil Orochi by unknown author" Very cheap edit, it retains the usual moves, and can also dash back in forth the stage while heavily damaging the opponent in the process, and the AI will abuse this to no end. It's not too terrible cheap and can be defeated mostly with combo heavy characters.ġ3. "Eruption Orochi by unknown author" An edit of God Orochi, I can't seem to find any differences between the two other then the palettes. It can only be defeated by cheaper edits.ġ2. "Apocalyptic Orochi by Gaelik" A very cheap edit, it mostly teleports around the stage, chaining its hypers as it does so. It can chain it's specials very fast, allowing it to take foes out at almost the beginning of the match. "Death Black Orochi by unknown author" An edit of Apocalyptic Orochi (see below). However it has infinite health and power, so it can only be KO'd by cheaper edits.ġ0. "Demon God Orochi by unknown author" This edit retains the usual set of moves, only possessing one attack that's an instant KO. It can only perform one-hit KO's when it's low one health. It has the usual moveset, and fires energy spheres, but deals slightly more damage then normal. "Destroy God Orochi by unknown author" Another balanced edit. It can fire energy spheres, has a larger Lightning PIllar. "Dark Blood Orochi by unknown author" A more balanced edit. Activating a hyper will also cause it to activate three in a row.ħ. "Crime of Seven Orochi by China Mobile" This edit also has a hurting aura, and can also fire a laser from its chest. It mostly has the usual moves as the original.Ħ. "Clearness Orochi by unknown author" An extremely cheap edit, all of it's attacks are one-hit KO, even if blocked. It's other specials are also capable of taking out the opponent in a single blow.ĥ. It's Harae also leaves behind explosions that usually results in an instant KO. "Dark Orochi by Ahuron" Very similar to Alma Orochi, complete with hurting aura. It only has 200 health, but it compensates for this by also having rapidly regenerating health.Ĥ. The aura isn't active while crouching, jumping, or moving. It retains the same moves, but also has a hurting aura that can damage the opponent just by standing too close. "Alma Orochi by Alma" An edit of God Orochi. As of such, it can only be defeated by similar edits like Crazy-Catastrophe. Just before the battle starts it unleashes a full-screen attack that's a one-hit KO.
"God Orochi Plus by ryushirohou" An extremely cheap edit of God Orochi. This edit a bit balanced compared to the others, as it is possible, but difficult to defeat with normal characters. Comes with two def files, one for a normal version, and another that serves as a boss. It is probably due to this edit that their are so many other Orochi edits. This edit was most likely created to show what Orochi would look like if it was using 100% of it's power. "God Orochi by Ahuron" This Orochi is basically a stronger version of the original, being able to fire several Harae in succession, more powerful Lightning Pillars, and able to inflict heavier damage with his Soul Crush hyper, and his basic moves as well. sff file (character sprites file) by clicking on the corresponding button. sff files.Īs stated before, You can use Fighter Factory. I personally recommend using method one for WinMugen. sff file in the "1.0" standard (sff v2) or newer. It is interesting to make a backup of the. You may also change the image's palette index, since it is set by default to "0, 0" (to avoid conflicts). The portrait need to have the "9000, 1" index. Go to the last sprite in the file and add your new portrait.
Save.įind the current portrait (9000, 1), and change its index to "9000, 3" (or other unused index). Set the image (now portrait) palette index to 9000, 0. Keep the image's own palette (image should be indexed). Go back one sprite, add the new portrait (plus button), and set its index to "9000, 1". sff file (character sprites file) by clicking on the corresponding button.ĭelete the current portrait (minus button) and its palette (if anything other than "1, 1"). Change the sprite 9000,1 in Fighter Factory with an image you like with size of 120x140.In the program, open the desired.